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Animals appear in various roles and functions.

Livestock animals produce various kinds of harvest-able items. They can be bought in the Market. Juvenile animals need to be fed and time to grow into their adult form, upon which they will start producing items. When all their produce cycles have been harvested, they turn into a golden stature of themselves that appears on the map, which is a treasure and will give rewards upon opening.
Livestock can be left to wander over the map of the Estate/Camp, or they can be held in animal structures.

Zoo animals are held in animal lodges in the Zoo, and can be sold for rewards. Feeding zoo animals rewards Boxes, playing with young animals rewards energy. Special zoo animals are collected in the Collector's Book.

OverviewEdit

Livestock / Farm animals:

Zoo animals:

Other animals:

Animals listEdit

Animal Level / Unlock Price Time Product
Chicken

Chicken(/Chick)
Lvl 2 1000 2h, 5x Chicken Nests, Egg;

(Gold:Meat, Feather)

Sheep
Sheep(/Lamb)
Lvl 4 2500 2h, 12x Wool;

(Gold: Meat, Leather)

Cow
Cow(/Calf)
Lvl 7 / 70 Ruby requ 5000 4h, 12x Milk;

(Gold: Meat, Leather)

Peacock
Peacock
Lvl 13 / 130 Ruby requ 20 Ruby requ 4h, 10x Treasure; Coin, Collection;

(Gold:Meat, Feather)

Structure animals:

Animal Level / Unlock Price Action Product
Rooster
Rooster
Lvl 12/ With completion of Chicken Coop 50 Ruby requ Time: 48 hours = 2 days;


Good - 50% Increase:





Excellent - 100% Increase:

  • 2 Vitamins + 1 Beads + 1 Comb
Chicken nests under the supervision of a rooster produces;


collections: Water, Air, Fire, Earth.
Bonus: Rose, silk, fur, pearls, bows, soap.

Ram

Ram
Lvl 13/ with completion of Sheepfold 50 Ruby requ Time: 74 hours = 3 days;


Good - 50% Increase:

  • 2 Vitamins + 1 Comb + 1 Reedpipe





Excellent - 100% Increase:

Wool production under the supervision of the ram gives:


Bonus: Rose, Silk, Fur, Comb, Soap, ...

Bull

Bull
Lvl 14/ with completion of Cowshed 50 Ruby requ Time: 74 hours = 3 days;


Good - 50% Increase:

  • 2 Vitamins + 1 Soap + 1 Rose





Excellent - 100% Increase:

Milk production under the supervision of the bull gives:


Bonus: Rose, silk, fur, Spindle, Soap.

Animal structuresEdit

Livestock animal structuresEdit

Livestock animal structures are structures available in the Market that house different livestock animals.

Animals can be bought directly in the structure or sent there if freewalking on the map; but once inside they cannot be released outside. For each structure a male animal (Rooster, Bull, Ram) can be bought with rubies, which is then attached to the building and will provide bonuses on the collected product as long as provided with various items.

The livestock structures have three parts:

  • The main menu which shows all stats, allows to upgrade the building, buy and tend to a male animal, buy animals, and links to Feeder.
  • The Feeder which allows to load feed from storage for juvenile and mature animals into the structure. (can be accessed via button in the main menu or from outside by clicking on the Feeder area on the left of the building)
  • The collection area which stocks the finished product where it can be collected from. (can be accessed from outside by clicking on the collection area on the lower or right side of the building)


Zoo animal structuresEdit

Zoo animal structures or animal lodges are structures available in the Zoo location that house different zoo animals.

They are bought in the Zookeeper's Cabin, and are limited to 1 of each kind. Each houses up to 6 animals. Juvenile zoo animals are bought therein or bred in the Animal nursery, and are then placed in the structure and raised. As adults, zoo animals can be used for breeding, and sold for rewards.

·English: Lodge · Deutsch: Gehege ·


NotesEdit

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