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The Camp is a location and the space of the Knight. Here he can build and use structures, harvest natural resources, farm crops and keep animals. The Lady's equivalent space is the Estate.

Territories[]

The Camp is made up of several territories, which can be accessed one after another.

  • starting territory
  • Territory Land Beyond the River, via Gates
  • Territory Land by the Gate, via Pit
  • Territory Lands by the Castle, via Ancient Gates
Map camp orig pz1

The Knight's Camp; original state.

Base state[]

On starting the game the Camp's starting area has:

  • Structures: A Tent, Table, Fitting Room, Bulletin Board; renewable ruins of Forge, Workshop, Sawmill;
  • Decorations: 1 Idol (winged lion man), 1 Dummy, 1 Viscount Flag, 2 Briar-rose, 8 Fence (brown),1 Fence (with vines), 1 Fence (with vines, broken), 3 Colored (Center), 1 Paved (Middle), 18 Paved (End);
  • Treasures: ???.

Land Beyond the River has: 

  • Structures: Quarry;
  • Decorations: 8 Paved (end), 7 Paved (Middle), 2 Paved Corner;
  • Treasures: 5 yellow-red gift box, 2 purple gift boxes.

Land by the Gate has:

  • Decorations: Fountain, 1 Paved Corner, 7 Paved (end), 1 Paved (center), 1 Fence (brown), 8 Fence (with vines), 2 Fence (with vines, broken);
  • Treasures: 3 yellow-red gift box, 1 red gift bag.

Lands by the Castle has:

  • Platform for Castle
  • Decorations: Statue of a boy, 2 Paved (end);
  • Treasures: 4 yellow-red gift box, 2 purple gift boxes.

Story[]

Notes[]

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