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Structures can be placed and built on the maps of the various areas. Some are bought finished, while some have to be built, sometimes in multiple stages. They cannot be stored in the Inventory, with the exception of some.

Structures from temporary location are more reliably found listed on the respective location's article.

Overview[]

Basic and special structures[]

These structures are often standard-issue and/or have a special function.

Game structures enable to play minigames.

Production structures[]

Production structures produce, process and craft items.

Animal structures housing livestock:

Zoo structures and zoo animal lodges:

Harvest cycle structures[]

Harvest cycle structures, once built, go through a cycle of needing care and providing harvests of rewards. They can be stored in the inventory, although at the cost of the flower wilting and needing restoration afterwards. See also: Category:Harvest cycle structures.

Decoration structures[]

Decoration structures; they often allow visitor interaction and can be stored in the inventory.

Temporarily active structures[]

Temporarily active structures: These structures are built and temporarily give rewards, either collectable a number of times or by turning into a heap of gifts. Some of them at the end reward an inert decoration of itself, or a different decoration in some manner. See also: Category:Heap of gifts structures.

Travel structures[]

These structures enable travel to various locations (see also Geography#Travel_structures):

Area expansion structures[]

Travel structures and area expansion structures enable travel or access to locations or sub-territories within a map. See also article Geography#Travel structures.

Expedition location structures[]

Expedition location structures are found in travel areas.

Expedition location structures of temporary locations:

List[]

(Lady-specific buildings are pink, Knight-specific buildings are blue)

Building Level /
Unlock
Price Construction Reward Function
etc
Manor
Manor
Lvl 1-5: Princess Tower
not buyable Lvl 1: extant on Estate;
Lvl 2: 100 Stones, 20 Wool, 10 Glass;
Lvl 3:250 Stones, 100 Bananas, 10 Bouquet
Lvl 4: 30 Satin, 20 Cambric, 10 Cloak
Lvl 2: 200 Xp requ
Lvl 3: 1000 Xp requ
Lvl 4: 5000 Xp requ
Tent
Tent
Lvl 1: Knight's Tent, Lvl 2: ???
not buyable Lvl 1: 1 extant in Camp;
Lvl 2: 30 Canvas, 20 Fur, 10 Thread
Lvl 2: 200 Xp requ,
10 Ruby requ
Fitting room
Fitting Room
1 extant on Estate/Camp Changes the player's hairstyle
Note: this structure is store-able.
Bulletin board
Bulletin Board
1 extant on Estate/Camp Note: this structure is store-able.
Table empty
Table/Dinner Table
not buyable 1 extant on Estate/Camp; further slots can be unlocked stores dishes
Cowshed
Cowshed
14 /
14 Ruby requ
150,000 Coin scr Lvl 1: Bought
Lvl 2: 50 Stones, 15 Cane, 10 Buckle
Lvl 3: 50 Wood, 20 Beads, 7 Thread
Lvl 4: 15 Ribbon, 150 Wheat, 10 Fabric
Lvl 2:150 Xp requ
Lvl 3:500 Xp requ
Lvl 4:1500 Xp requ
houses cows
Agri-dwarves
Agri-dwarves
29 Ruby requ
Whetstone
Whetstone (Grindstone)
15.000 Coin scr Stage 1: bought; Stg2: 100 Wood, 10 Belt, 3 Spinning Wheel Stg2: 1.000 Xp requ, 50 Glory relv crafts items
Barn
Barn
25.000 Coin scr Stage 1: bought; Stg2: 50 Stones, 100 Strawberry, 5 File; Stg3: 10 Pipe, 20 Wool, 30 Cherry; Stg4: 15 Beads, 150 Strawberry, 10 Feathers; Stg5: 2 Paint, 10 Leather, 10 Nails Stage 2: 200 Xp requ, 10 Glory relv; Stg3: 300 Xp requ, 15 Glory relv; Stg4: 400 Xp requ, 20 Glory relv; Stg5: 500 Xp requ, 25 Glory relv crafts items
Weaving mill
Weaving Mill / Weaver Loom
10/10 Ruby requ 50.000 Coin scr Stage 1: bought; Stg2: 100 Wood, 50 Stones, 50 Wheat; Stg3: 200 Wood, 10 Nails, 20 Apples; Stg4: 100 Lanterns, 20 Spindle, 10 File; Stg5: 15 Belt, 5 Wheel, 10 Soap Stg2: 200 Xp requ; Stg3: 300 Xp requ; Stg4: 400 Xp requ; Stg5: 500 Xp requ crafts items
Chicken coop
Chicken Coop
12 /
12 Ruby requ
100.000 Coin scr houses chicken
Workshop
Workshop
500.000 Coin scr Lvl 1: 1 extant on Estate/Camp / bought;
Lvl 2: 20 Wood, 20 Stones, 1 Nails
Lvl 2: 100 Xp requ crafts items
Sawmill
Sawmill
Lvl 1: ???, Lvl 2: Sawmill, Lvl 3: ???
200.000 Coin scr Lvl 1: 1 extant on Estate/Camp / bought;
Lvl 2: 20 Wood, 10 Stones, 10 Wheat;
Lvl 3: 150 Raspberry, 25 Nails, 10 Fabric
Lvl 2: ???;
Lvl 3: 1000 Xp requ
Lvl 2: Speed 3/h, Capacity 6;
Lvl 3: Speed 4/h, Capacity 10
Kitchen
Kitchen
Lvl 1: ???, Lvl 2: Kitchen, Lvl 3: Bakery, Lvl 4: Confectionary
not buyable Lvl 1: extant on Estate;
Lvl 2: 10 Apple, 5 Steel, 2 Nails;
Lvl 3: 50 Stones, 20 Knife, 5 Gloves ;
Lvl 4:50 Honey, 20 Bottle, 5 Apron
Lvl 2: 250 Xp requ, 20 Glory relv;
Lvl 3: 500 Xp requ, 100 Glory relv;
Lvl 4: 1000 Xp requ
creates Dishes
Quarry
Quarry
170.000 Coin scr Lvl 1: 1 extant on Estate/Camp / bought;
Lvl 2: 100 Wood, 10 Nails, 15 Poppy;
Lvl 3: 150 Tomatoes, 15 Belt, 5 Bottle
Lvl 2: 100 Xp requ, 10 Glory relv; Lvl 3: 1000 Xp requ Lvl 2: Speed 3/h, Capacity 6; Lvl 3: Speed 4/h, Capacity 10
Arena gates
Arena Gates
Lvl 1: Beginner Arena, Lvl 2: Mercenary Arena
Lvl 1: extant in Camp;
Lvl 2: 20 Wood, 30 Stones, 10 File
Lvl 2: 500 Xp requ Lvl 1: 100% XP, Glory, and Coins.; Lvl 2: +15% Coins for each combat.
Note: this structure is store-able.
Forge
Forge
Lvl 1: 1 extant in Camp;
Lvl 2: 3 Wheel, 6 Pipe, 10 Belt
Lvl 2: 500 Xp requ crafts armor, lances, shields
Note: this structure is store-able.
Fashion house
Fashion House
Lvl 1: 1 extant on Estate;
Lvl 2: 30 Thread, 10 Pin, 5 Spinning Wheel;
Lvl 3: ??, ??, ??
Lvl 2: 5000 Xp requ;
Lvl 3: ??? Xp requ
crafts clothes
Note: this structure is store-able.
Trap
Trap
25.000 Coin scr creates fur
Factory
Factory
750,000 Coin scr crafts items
Foundry
Foundry
300,000 Coin scr crafts items
Christmas tree
Christmas Tree
150.000 Coin scr Play wheel game/slot
File:Guard tower.png
Guard Tower
? Coin scr protects you from bandit attacks
Tower of love
Tower of Love
150,000 Coin scr Stage 1: bought at Market;
Stage 2: 20 Love, 100 Stones, 30 Hammer;
Stage 3: 50 Love, 30 Steel, 20 Canvas
Stage 4: 70 Love, 10 Bouquet, 20 Calicoc
Stage 5: 100 Love, 100 Wood, 15 Satin
Stage 6: 150 Love, 15 Perfume, 10 Cambric
Stage 7: 30 Paint, 20 Plates, 20 Pipe
Stage 2: 1000 Xp requ
Stage 3: 1500 Xp requ
Stage 4: 2000 Xp requ
Stage 5: 2500 Xp requ
Stage 6: 3000 Xp requ
Stage 7: 3500 Xp requ
crafts Items using Love
Sheepfold
Sheepfold
Level 13 125,000 Coin scr Stage 1: bought at Market;
Stage 2: 50 Stones, 10 Steel, 15 Glass;
Stage 3: 10 Cotton chintz, 15 Comb, 10 Scissors
Stage 4: 30 Planks, 150 Lanterns, 20 Ribbon
Stage 5: 10 Band, 20 Rods, 15 Cambric
Stage 2: 150 Xp requ
Stage 3: 500 Xp requ
Stage 4: 1500 Xp requ
Stage 5: 1000 Xp requ
Houses sheep which produces wool

Building Level /
Unlock
Price Construction Reward Function
etc
Productive
Dahlia flower bed
Dahlia Flower Bed Red
Dahlia flower bedDahlia flower bedDahlia flower bedDahlia flower bedDahlia flower bed
Dahlia Flower Bed: Blue, Green, Purple, Orange, Yellow.
350.000 Coin scr Stage 1: bought; Stg2: 5 Steel, 30 Wood, 50 Stones; Stg3: 20 Beads, 5 Band, 20 Hammer; Stg4: 10 Ribbon, 10 Paint, 5 Bow; Stg5: 1 Dahlia, 1 Cape, 5 Bottle Stg2: 1000 Xp requ; Stg3: 2000 Xp requ; Stg4: 3000 Xp requ; Stg5: 3000 Xp requ (1 rewarded by quest Accidental letter)
Scarlet flower bed
Scarlet Flower Bed
500.000 Coin scr
Stone flower
Stone Flower
1 extant on Emptyland 1,500 Coin scr
War flower
War Flower
Lvl 20; 1 rewarded by quest What War Grows From 2,000 Coin scr

Building Level /
Unlock
Price Construction Reward Function
etc
Decorative
Fountain
Fountain
not buyable Lvl 1: 1 extant on Estate;
Lvl 2: 50 Stones, 10 Beads, 5 Soap
Lvl 2: 100 Xp requ, 1000 Coin scr visitor interaction
Note: this structure is store-able.
Idol winged lion man
Idol (Time Deity Idol, winged lion man)
Lvl 1: 1 extant on Camp;
Lvl 2: 20 Iron, 5 Meat, 5 Glass;
Lvl 3: ???
Lvl 2: 500 Xp requ, 1000 Coin scr, 1 Ruby requ
Lvl 3: ???
Lvl 1: maximum visiting bonus:?? Xp requ, Visits per day: 15;

Lvl 2: maximum visiting bonus:?? Xp requ, Visits per day: 25; Lvl 3: maximum visiting bonus:?? Xp requ, Visits per day: 30

Dummy
Dummy
Lvl 1: 1 extant in Camp;
Lvl 2: 50 Wood, 20 File, 10 Steel
Lvl 2: 200 Xp requ Lvl 1: maximum visiting bonus: 15 Xp requ, Visits per day: 50;
Lvl 2: maximum visiting bonus: 20 Xp requ, Visits per day: 50
Swing
Swing
15 /
15 Ruby requ
100.000 Coin scr
Statue of a boy
Ruined Statue/Statue of a boy
1 extant on Estate/Camp;
Lvl 2: 50 Stones, 10 Paint, 5 Band
500 Xp requ,
10000 Coin scr
Statue of a girl
Ruined Statue/Statue of a girl
1 extant on Estate;
Lvl 2: 20 Stones, 2 Comb, 3 Pin
500 Xp requ,
10000 Coin scr
Snowman
Snowman
? Coin scr
Sarcophagus
Sarcophagus
1,050 Ruby requ Lvl 1: bought at Market
Lvl 2: 10 Plates, 20 Glass, 7 Bandages
Lvl 3: 20 Bow, 10 Gloves, 13 Bandages
Lvl 4: 15 Ring, 40 Paint, 20 Bandages
50 interaction

Building Level /
Unlock
Price Construction Reward Function
etc
Estate
Gates1
Gates (to Beyond The Wall)
250 Lanterns, 150 File, 50 Hammer 2000 Xp requ opens access to Eastern Territory/Beach
Bridge1
Bridge
300 Wood, 300 Stones, 30 Nails 3000 Xp requ opens access to Western Territory
Rubble to waterfall
Rubble(/Lift)
500 Wood, 40 Ribbon, 20 Wheel 4000 Xp requ opens access to the waterfall
Bridge pink1
Upper Bridge
1000 Stone, 300 Coffee, 50 paint 5000 Xp requ opens access to the Hill/Mountain and Platform for the Castle
Camp
Gates1
Gates
100 Hammer, 10 Boots, 10 Gloves; Reward 2000 Xp requ access to Land Beyond the River
Pit
Pit
300 Stones, 20 Wheel, 5 Gauntlet 3000 Xp requ access to Land by the Gate
Gates2
Ancient Gates
access to Lands by the Castle
Airship
Airmast
Airmast
lvl 14, completing the quest The Wandering Wind Lvl 1: 1 rewarded by quest The Wandering Wind;
Lvl 2: ;
Lvl 3: .
Lvl 2: ? Xp requ;
Lvl 3: ? Xp requ
opens access to Locations: Lake of Sorrow, Mountain Valley, Battlefield, Blackwood
Airship 1
Little Airship
lvl 14, completing the quest Lights in the Dark construct Airship dock travels to locations: Lake of Sorrow, Mountain Valley, Battlefield, Blackwood
Airship 2
Airship
bought in market 100 Ruby requ construct Airship dock travels to locations: Lake of Sorrow, Mountain Valley, Battlefield, Blackwood
Portal
Portal
Portal
Lvl 13; completing the quest Searching for the Lost Expedition Lvl 1: 1 rewarded by quest Searching for the Lost Expedition;
Lvl 2: 100 Strawberry, 50 Tomatoes, 1 Black pearl;
Lvl 3: 100 Stones, 15 Hammer, 3 Black pearl;
Lvl 4: 200 Stone, 30 Hammer, 5 Black pearl;
Lvl 5:200 Wheat, 20 Glass, 10 Black pearl;
Lvl 6:10 Velvet, 20 Key, 15 Black pearl
Lvl 2: 500 Xp requ;
Lvl 3: 500 Xp requ;
Lvl 4: 500 Xp requ;
Lvl 5: 500 Xp requ
Lvl 6: 500 Xp requ
opens access to Worlds: Emptyland, Dwarfville
Pit
Big Pit
200 Feathers, 5 Rainbow, 5 Boots 1500 Xp requ opens territory in Emptyland, South-end area / land south of the lake
Gates2
Gates to the North
30 Fur, 5 Fire Salt, 5 Key 2000 Xp requ opens territory Emptyland, northern lands
Gates2
Gates to the East
20 Key, 20 Black pearl, 20 Emerald 10000 Xp requ opens territory Emptyland, land east of the lake
File:-.png
-
Xp requ opens territory in Dwarfville, Land to the East of the village
File:-.png
-
Xp requ opens territory Dwarfville, Land to the South of the village
File:-.png
-
10000 Xp requ opens territory Dwarfville, Land to the West of the village

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Notes[]

  • New structures not yet available in the game or sorted into the wiki are listed in new content.
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